"(n_press, x, y) => {",
"\tGtk.TextIter iter;",
"\tint buffer_x, buffer_y;",
- "\t_this.view.window_to_buffer_coords (",
+ "\t_this.view.el.window_to_buffer_coords (",
"\t\tGtk.TextWindowTyp.TEXT, ",
"\t\t(int)x, (int)y, out buffer_x, out buffer_y",
"\t);",