var contextEl = canvasEl.getContext("2d");
- console.log("SCALE LEVEL");
console.log(this.getScaleLevel());
canvasEl.width = this.imageEl.OriginWidth * this.getScaleLevel();
}
- if(this.imageEl.OriginHeight < this.minHeight) {
- this.baseScale = width / this.minHeight;
+ if(this.imageEl.OriginWidth < this.minWidth || this.imageEl.OriginHeight < this.minHeight) {
+ this.baseScale = width / this.minWidth;
}
-
+ console.log(this.baseScale);
return;
},