* You can use this to trigger add new row.
* @param {SelectionModel} this
*/
- "tabend" : true
+ "tabend" : true,
+ /**
+ * @event beforeeditnext
+ * Fires before the next editable sell is made active
+ * You can use this to skip to another cell or fire the tabend
+ * if you set cell to false
+ * @param {Object} eventdata object : { cell : [ row, col ] }
+ */
+ "beforeeditnext" : true
});
Roo.grid.CellSelectionModel.superclass.constructor.call(this);
};
e.stopEvent();
- }else if(k == e.ENTER && !e.ctrlKey){
+ } else if(k == e.ENTER && !e.ctrlKey){
ed.completeEdit();
e.stopEvent();
newCell = g.walkCells(ed.row, ed.col+1, 1, this.acceptsNav, this);
- }else if(k == e.ESC){
+
+ } else if(k == e.ESC){
ed.cancelEdit();
}
-
-
+
+ if (newCell) {
+ var ecall = { cell : newCell, forward : forward };
+ this.fireEvent('beforeeditnext', ecall );
+ newCell = ecall.cell;
+ forward = ecall.forward;
+ }
+
if(newCell){
//Roo.log('next cell after edit');
g.startEditing.defer(100, g, [newCell[0], newCell[1]]);
* Fires when this the componnt is built
* @param {Roo.XComponent} c the component
*/
- 'built' : true,
- /**
- * @event buildcomplete
- * Fires on the top level element when all elements have been built
- * @param {Roo.XComponent} c the top level component.
- */
- 'buildcomplete' : true
+ 'built' : true
});
this.region = this.region || 'center'; // default..
*/
items : false,
+ /**
+ * @property _tree
+ * The method that retuns the tree of parts that make up this compoennt
+ * @type {function}
+ */
+ _tree : false,
/**
* render
if (!this.parent) {
- el = el ? Roo.get(el) : false;
+ el = el ? Roo.get(el) : false;
// it's a top level one..
this.parent = {
}
}
-
+
+ // The 'tree' method is '_tree now'
- var tree = this.tree();
+ var tree = this._tree ? this._tree() : this.tree();
tree.region = tree.region || this.region;
this.el = this.parent.el.addxtype(tree);
this.fireEvent('built', this);
this.panel = this.el;
- this.layout = this.panel.layout;
+ this.layout = this.panel.layout;
+ this.parentLayout = this.parent.layout || false;
}
Roo.XComponent.event.fireEvent('register', obj);
switch(typeof(obj.disabled) ) {
+
case 'undefined':
break;
+
case 'function':
if ( obj.disabled() ) {
return;
try {
obj.parent = this.toObject(opar);
} catch(e) {
- Roo.log(e.toString());
+ Roo.log("parent:toObject failed: " + e.toString());
return;
}
if (!obj.parent) {
- Roo.log("GOT top level module");
- Roo.log(obj);
+ Roo.debug && Roo.log("GOT top level module");
+ Roo.debug && Roo.log(obj);
+ obj.modules = new Roo.util.MixedCollection(false,
+ function(o) { return o.order + '' }
+ );
this.topModule = obj;
return;
}
+ // parent is a string (usually a dom element name..)
if (typeof(obj.parent) == 'string') {
this.elmodules.push(obj);
return;
// make a flat list in order of modules to build.
var mods = this.topModule ? [ this.topModule ] : [];
+
+ // elmodules (is a list of DOM based modules )
Roo.each(this.elmodules,function(e) { mods.push(e) });
// add modules to their parents..
var addMod = function(m) {
- // Roo.debug && Roo.log(m.modKey);
+ Roo.debug && Roo.log("build Order: add: " + m.name);
mods.push(m);
if (m.modules) {
+ Roo.debug && Roo.log("build Order: " + m.modules.length + " child modules");
m.modules.keySort('ASC', cmp );
+ Roo.debug && Roo.log("build Order: " + m.modules.length + " child modules (after sort)");
+
m.modules.each(addMod);
- }
+ } else {
+ Roo.debug && Roo.log("build Order: no child modules");
+ }
// not sure if this is used any more..
if (m.finalize) {
m.finalize.name = m.name + " (clean up) ";
}
-
+ var msg = "Building Interface...";
// flash it up as modal - so we store the mask!?
Roo.MessageBox.show({ title: 'loading' });
Roo.MessageBox.show({
title: "Please wait...",
- msg: "Building Interface...",
+ msg: msg,
width:450,
progress:true,
closable:false,
if (!mods.length) {
Roo.debug && Roo.log('hide?');
Roo.MessageBox.hide();
- if (_this.topModule) {
- _this.topModule.fireEvent('buildcomplete', _this.topModule);
- }
+ Roo.XComponent.event.fireEvent('buildcomplete', _this.topModule);
+
// THE END...
return false;
}
}
-
- Roo.MessageBox.updateProgress(
- (total - mods.length)/total, "Building Interface " + (total - mods.length) +
+ msg = "Building Interface " + (total - mods.length) +
" of " + total +
- (m.name ? (' - ' + m.name) : '')
- );
+ (m.name ? (' - ' + m.name) : '');
+ Roo.debug && Roo.log(msg);
+ Roo.MessageBox.updateProgress( (total - mods.length)/total, msg );
// is the module disabled?
* @param {Roo.XComponent} c the component being registerd.
*
*/
- 'register' : true
+ 'register' : true,
+ /**
+ * @event buildcomplete
+ * Fires on the top level element when all elements have been built
+ * @param {Roo.XComponent} the top level component.
+ */
+ 'buildcomplete' : true
}
});