var m = mods.shift();
-
+ Roo.log('m');
+ Roo.log(m);
Roo.debug && Roo.log(m);
// not sure if this is supported any more.. - modules that are are just function
if (typeof(m) == 'function') {
Roo.MessageBox.updateProgress( (total - mods.length)/total, msg );
}
+ Roo.log('msg');
+ Roo.log(msg);
// is the module disabled?
var disabled = (typeof(m.disabled) == 'function') ?
m.disabled.call(m.module.disabled) : m.disabled;
-
+ Roo.log('disabled');
+ Roo.log(disabled);
if (disabled) {
return progressRun(); // we do not update the display!
}
// now build
- Roo.log('m');
- Roo.log(m)
m.render();
// it's 10 on top level, and 1 on others??? why...