maskEl : false, // the mask element
headerEl : false,
contentEl : false,
-
+ alignEl : false, // when show is called with an element - this get's stored.
getChildContainer : function()
{
Roo.bootstrap.Popover.register(this);
}
-
+ this.arrowEl = this.el.select('.arrow',true).first();
this.headerEl.setVisibilityMode(Roo.Element.DISPLAY); // probably not needed as it's default in BS4
this.el.enableDisplayMode('block');
this.el.hide();
+
+
if (this.over === false && !this.parent()) {
return;
}
on_el.on(eventOut, this.leave, this);
}
}, this);
-
},
},
/**
* Show the popover
- * @param {Roo.Element|string|false} - element to align and point to. (set align to [ pos, offset ])
+ * @param {Roo.Element|string|Boolean} - element to align and point to. (set align to [ pos, offset ])
+ * @param {string} (left|right|top|bottom) position
*/
- show : function (on_el)
+ show : function (on_el, placement)
{
-
+ this.placement = typeof(placement) == 'undefined' ? this.placement : placement;
on_el = on_el || false; // default to false
- var align = on_el && typeof(on_el._align) != 'undefined' ? on_el._align : false;
-
+
if (!on_el) {
if (this.parent() && (this.over == 'parent' || (this.over === false))) {
on_el = this.parent().el;
}
+ this.alignEl = on_el;
+
if (!this.el) {
this.render(document.body);
}
- this.el.removeClass([
- 'fade','top','bottom', 'left', 'right','in',
- 'bs-popover-top','bs-popover-bottom', 'bs-popover-left', 'bs-popover-right'
- ]);
+
if (this.title === false) {
this.headerEl.hide();
}
-
- var placement = typeof this.placement == 'function' ?
- this.placement.call(this, this.el, on_el) :
- this.placement;
-
- /*
- var autoToken = /\s?auto?\s?/i; /// not sure how this was supposed to work? right auto ? what?
-
- // I think 'auto right' - but
-
- var autoPlace = autoToken.test(placement);
- if (autoPlace) {
- placement = placement.replace(autoToken, '') || 'top';
- }
- */
-
-
+
this.el.show();
- this.el.dom.style.display='block';
-
- //this.el.appendTo(on_el);
-
- var p = this.getPosition();
- var box = this.el.getBox();
-
-
- align = align || Roo.bootstrap.Popover.alignment[placement];
- this.el.addClass(align[2]);
-
-// Roo.log(align);
-
- if (on_el) {
- this.el.alignTo(on_el, align[0],align[1]);
+ this.el.dom.style.display = 'block';
+
+
+ if (this.alignEl) {
+ this.updatePosition(this.placement, true);
+
} else {
// this is usually just done by the builder = to show the popoup in the middle of the scren.
var es = this.el.getSize();
this.el.addClass('in');
-
- if (this.el.hasClass('fade')) {
- // fade it?
- }
+
this.hoverState = 'in';
this.maskEl.addClass('show');
}
this.el.setStyle('z-index', Roo.bootstrap.Popover.zIndex++);
-
+
+ this.fireEvent('show', this);
+ },
+ /**
+ * fire this manually after loading a grid in the table for example
+ * @param {string} (left|right|top|bottom) where to try and put it (use false to use the last one)
+ * @param {Boolean} try and move it if we cant get right position.
+ */
+ updatePosition : function(placement, try_move)
+ {
+ // allow for calling with no parameters
+ placement = placement ? placement : this.placement;
+ try_move = typeof(try_move) == 'undefined' ? true : try_move;
- this.fireEvent('show', this);
+ this.el.removeClass([
+ 'fade','top','bottom', 'left', 'right','in',
+ 'bs-popover-top','bs-popover-bottom', 'bs-popover-left', 'bs-popover-right'
+ ]);
+ this.el.addClass(placement + ' bs-popover-' + placement);
+ if (!this.alignEl ) {
+ return false;
+ }
+
+ switch (placement) {
+ case 'right':
+ var exact = this.el.getAlignToXY(this.alignEl, 'tl-tr', [10,0]);
+ var offset = this.el.getAlignToXY(this.alignEl, 'tl-tr?',[10,0]);
+ if (!try_move || exact.equals(offset) || exact[0] == offset[0] ) {
+ //normal display... or moved up/down.
+ this.el.setXY(offset);
+ var xy = this.alignEl.getAnchorXY('tr', false);
+ xy[0]+=2;xy[1]+=5;
+ this.arrowEl.setXY(xy);
+ return true;
+ }
+ // continue through...
+ try_move = false;
+
+
+ case 'left':
+ var exact = this.el.getAlignToXY(this.alignEl, 'tr-tl', [-10,0]);
+ var offset = this.el.getAlignToXY(this.alignEl, 'tr-tl?',[-10,0]);
+ if (!try_move || exact.equals(offset) || exact[0] == offset[0] ) {
+ //normal display... or moved up/down.
+ this.el.setXY(offset);
+ var xy = this.alignEl.getAnchorXY('tl', false);
+ xy[0]+=2;xy[1]+=5; // << fix me
+ this.arrowEl.setXY(xy);
+ return true;
+ }
+ // call self...
+ return this.updatePosition('right', false);
+
+ case 'top':
+ var exact = this.el.getAlignToXY(this.alignEl, 'b-t', [0,-10]);
+ var offset = this.el.getAlignToXY(this.alignEl, 'b-t?',[0,-10]);
+ if (!try_move || exact.equals(offset) || exact[1] == offset[1] ) {
+ //normal display... or moved up/down.
+ this.el.setXY(offset);
+ var xy = this.alignEl.getAnchorXY('t', false);
+ xy[1]-=10; // << fix me
+ this.arrowEl.setXY(xy);
+ return true;
+ }
+ // fall through
+ try_move = false;
+
+ case 'bottom':
+ var exact = this.el.getAlignToXY(this.alignEl, 't-b', [0,10]);
+ var offset = this.el.getAlignToXY(this.alignEl, 't-b?',[0,10]);
+ if (!try_move || exact.equals(offset) || exact[1] == offset[1] ) {
+ //normal display... or moved up/down.
+ this.el.setXY(offset);
+ var xy = this.alignEl.getAnchorXY('b', false);
+ xy[1]+=2; // << fix me
+ this.arrowEl.setXY(xy);
+ return true;
+ }
+ // fall through
+ return this.updatePosition('top', false);
+
+
+ }
+
+
+ return false;
},
+
hide : function()
{
this.el.setXY([0,0]);