</span><span class="jsdoc-var">pt.x </span><span class="jsdoc-syntax">= </span><span class="jsdoc-var">e.clientX</span><span class="jsdoc-syntax">;
</span><span class="jsdoc-var">pt.y </span><span class="jsdoc-syntax">= </span><span class="jsdoc-var">e.clientY</span><span class="jsdoc-syntax">;
</span><span class="jsdoc-keyword">if </span><span class="jsdoc-syntax">(</span><span class="jsdoc-var">this.isTouchEvent</span><span class="jsdoc-syntax">(</span><span class="jsdoc-var">e</span><span class="jsdoc-syntax">)) {
- </span><span class="jsdoc-var">pt.x </span><span class="jsdoc-syntax">= </span><span class="jsdoc-var">e.targetTouches</span><span class="jsdoc-syntax">[0]</span><span class="jsdoc-var">.clientX
- pt.y </span><span class="jsdoc-syntax">= </span><span class="jsdoc-var">e.targetTouches</span><span class="jsdoc-syntax">[0]</span><span class="jsdoc-var">.clientY</span><span class="jsdoc-syntax">;
+ </span><span class="jsdoc-var">pt.x </span><span class="jsdoc-syntax">= </span><span class="jsdoc-var">e.targetTouches</span><span class="jsdoc-syntax">[0]</span><span class="jsdoc-var">.clientX</span><span class="jsdoc-syntax">;
+ </span><span class="jsdoc-var">pt.y </span><span class="jsdoc-syntax">= </span><span class="jsdoc-var">e.targetTouches</span><span class="jsdoc-syntax">[0]</span><span class="jsdoc-var">.clientY</span><span class="jsdoc-syntax">;
}
</span><span class="jsdoc-keyword">var </span><span class="jsdoc-var">a </span><span class="jsdoc-syntax">= </span><span class="jsdoc-var">this.svgEl.dom.getScreenCTM</span><span class="jsdoc-syntax">();
</span><span class="jsdoc-keyword">var </span><span class="jsdoc-var">b </span><span class="jsdoc-syntax">= </span><span class="jsdoc-var">a.inverse</span><span class="jsdoc-syntax">();