+
+
+using GLib;
+// compile valac
+
+/// # valac --pkg gio-2.0 --pkg posix Spawn.vala -o /tmp/Spawn
+
+
+///using Gee; // for array list?
+
+static int main (string[] args) {
+ // A reference to our file
+
+ var cfg = new SpawnConfig("", { "ls" } , { "" });
+ var spawn = new Spawn(cfg);
+
+
+ return 0;
+
+}
+
+//var Gio = imports.gi.Gio;
+//var GLib = imports.gi.GLib;
+
+
+/**
+* @namespace Spawn
+*
+* Library to wrap GLib.spawn_async_with_pipes
+*
+* usage:
+* v
+*
+*var output = new Spawn( SpawnConfig() {
+ cwd = "/home", // empty string to default to homedirectory.
+ args = {"ls", "-l" },
+ evn = {},
+ ouput = (line) => { stdout.printf("%d\n", line); }
+ stderr = (line) => { stdout.printf("%d\n", line); }
+ input = () => { return "xxx"; }
+};
+*
+*
+*/
+public delegate void SpawnOutput(string line);
+public delegate void SpawnErr(string line);
+public delegate string SpawnInput();
+
+
+
+public class SpawnConfig {
+ public string cwd;
+ public string[] args;
+ public string[] env;
+ public bool async;
+ public bool exceptions; // fire exceptions.
+ public bool debug; // fire exceptions.
+
+ public SpawnOutput output;
+ public SpawnErr stderr;
+ public SpawnInput input;
+ // defaults..
+ public SpawnConfig(string cwd,
+ string[] args,
+ string[] env
+ ) {
+ this.cwd = cwd;
+ this.args = args;
+ this.env = env;
+
+ async = false;
+ exceptions = false;
+ debug = false;
+
+ output = null;
+ stderr = null;
+ input = null;
+
+ }
+
+ public void setOptions(
+ bool async,
+ bool exceptions,
+ bool debug
+ ) {
+ this.async = async;
+ this.exceptions = exceptions;
+ this.debug = debug;
+ }
+ public void setHandlers(
+ SpawnOutput output,
+ SpawnErr stderr,
+ SpawnInput input
+ ) {
+ this.output = output;
+ this.stderr = stderr;
+ this.input = input;
+ }
+
+
+}
+
+errordomain SpawnError {
+ NO_ARGS
+}
+
+/**
+ * @class Spawn
+ * @param cfg {SpawnConfig} settings - see properties.
+ *
+ * @arg cwd {String} working directory. (defaults to home directory)
+ * @arg args {Array} arguments eg. [ 'ls', '-l' ]
+ * @arg listeners {Object} (optional) handlers for output, stderr, input
+ * stderr/output both receive output line as argument
+ * input should return any standard input
+ * finish recieves result as argument.
+ * @arg env {Array} enviroment eg. [ 'GITDIR=/home/test' ]
+ * @arg async {Boolean} (optional)return instantly, or wait for exit. (default no)
+ * @arg exceptions {Boolean} throw exception on failure (default no)
+ * @arg debug {Boolean} print out what's going on.. (default no)
+ *
+ */
+
+
+public class Spawn : Object
+{
+
+ SpawnConfig cfg;
+
+ public Spawn(SpawnConfig cfg) throws Error
+ {
+
+
+ this.cfg = cfg;
+
+
+ this.cfg.cwd = this.cfg.cwd.length < 1 ? GLib.Environment.get_home_dir() : this.cfg.cwd;
+ if (this.cfg.args.length < 0) {
+ throw new SpawnError.NO_ARGS("No arguments");
+ }
+ this.run();
+
+ }
+
+
+ bool ctx = false; // the mainloop ctx.
+
+ /**
+ * @property output {String} resulting output
+ */
+ string output = "";
+ /**
+ * @property stderr {String} resulting output from stderr
+ */
+ string stderr = "";
+ /**
+ * @property result {Number} execution result.
+ */
+ int result= 0;
+ /**
+ * @property pid {Number} pid of child process (of false if it's not running)
+ */
+ int pid = -1;
+ /**
+ * @property in_ch {GLib.IOChannel} input io channel
+ */
+ IOChannel in_ch = null;
+ /**
+ * @property out_ch {GLib.IOChannel} output io channel
+ */
+ IOChannel out_ch = null;
+ /**
+ * @property err_ch {GLib.IOChannel} stderr io channel
+ */
+ IOChannel err_ch = null;
+ /**
+ * @property err_src {int} the watch for errors
+ */
+
+ int err_src = -1;
+ /**
+ * @property err_src {int} the watch for output
+ */
+ int out_src = -1;
+
+ /**
+ *
+ * @method run
+ * Run the configured command.
+ * result is applied to object properties (eg. 'output' or 'stderr')
+ * @returns {Object} self.
+ */
+ public void run()
+ {
+
+
+ var err_src = false;
+ var out_src = false;
+ int standard_input;
+ int standard_output;
+ int standard_error;
+
+
+
+ if (this.cfg.debug) {
+ print("cd %s; %s" , this.cfg.cwd , string.joinv(" ", this.cfg.args));
+ }
+
+ Process.spawn_async_with_pipes (
+ this.cfg.cwd,
+ this.cfg.args,
+ this.cfg.env,
+ SpawnFlags.SEARCH_PATH | SpawnFlags.DO_NOT_REAP_CHILD,
+ null,
+ out this.pid,
+ out standard_input,
+ out standard_output,
+ out standard_error);
+
+ // stdout:
+
+
+ //print(JSON.stringify(gret));
+
+ if (this.cfg.debug) {
+ print("PID: " + this.pid);
+ }
+
+ ChildWatch.add (this.pid, (w_pid, result) => {
+
+ this.result = result;
+ if (_this.debug) {
+ print("child_watch_add : result: " + result);
+ }
+
+ this.read(this.out_ch);
+ this.read(this.err_ch);
+
+
+ Process.close_pid(this.pid);
+ this.pid = -1;
+ if (this.ctx) {
+ this.ctx.quit();
+ }
+ this.tidyup();
+ //print("DONE TIDYUP");
+ if (this.cfg.finish) {
+ this.cfg.finish(this.result);
+ }
+ });
+
+
+
+
+ this.in_ch = new GLib.IOChannel.unix_new(standard_input);
+ this.out_ch = new GLib.IOChannel.unix_new(standard_output);
+ this.err_ch = new GLib.IOChannel.unix_new(standard_error);
+
+ // make everything non-blocking!
+
+
+
+ // using NONBLOCKING only works if io_add_watch
+ //returns true/false in right conditions
+ this.in_ch.set_flags (GLib.IOFlags.NONBLOCK);
+ this.out_ch.set_flags (GLib.IOFlags.NONBLOCK);
+ this.err_ch.set_flags (GLib.IOFlags.NONBLOCK);
+
+
+
+ // add handlers for output and stderr.
+
+ this.out_src = this.out_ch.add_watch (
+ IOCondition.OUT | IOCondition.IN | IOCondition.PRI | IOCondition.HUP | IOCondition.ERR ,
+ (channel, condition) => {
+ return this.read(_this.out_ch);
+ }
+ );
+ this.err_src = this.err_ch.add_watch (
+ IOCondition.OUT | IOCondition.IN | IOCondition.PRI | IOCondition.HUP | IOCondition.ERR ,
+ (channel, condition) => {
+ return this.read(_this.err_ch);
+ }
+ );
+
+
+ // call input..
+ if (this.pid > -1) {
+ // child can exit before 1we get this far..
+ if (this.cfg.input != null) {
+ if (this.cfg.debug) print("Trying to call listeners");
+ try {
+ this.write(this.cfg.input());
+ // this probably needs to be a bit smarter...
+ //but... let's close input now..
+ this.in_ch.close();
+ this.in_ch = -1;
+
+
+ } catch (Error e) {
+ this.tidyup();
+ throw e;
+
+ }
+
+ }
+ }
+ // async - if running - return..
+ if (this.cfg.async && this.pid > -1) {
+ return;
+ }
+
+ // start mainloop if not async..
+
+ if (this.pid > -1) {
+ if (this.cfg.debug) {
+ print("starting main loop");
+ }
+ this.ctx = new MainLoop ();
+ loop.run(); // wait fore exit?
+
+ //print("main_loop done!");
+ } else {
+ this.tidyup(); // tidyup get's called in main loop.
+ }
+
+ if (this.cfg.exceptions && this.result != 0) {
+ //this.toString = function() { return this.stderr; };
+ ///throw new Exception this; // we throw self...
+ }
+
+ // finally throw, or return self..
+
+ return;
+
+ }
+
+
+
+ private void tidyup()
+ {
+ if (this.pid > -1) {
+ Process.close_pid(this.pid); // hopefully kills it..
+ this.pid = -1;
+ }
+ if (this.in_ch) this.in_ch.close();
+ if (this.out_ch) this.out_ch.close();
+ if (this.err_ch) this.err_ch.close();
+ // blank out channels
+ this.in_ch = false;
+ this.err_ch = false;
+ this.out_ch = false;
+ // rmeove listeners !! important otherwise we kill the CPU
+ if (this.err_src > -1 ) GLib.source_remove(this.err_src);
+ if (this.out_src > -1 ) GLib.source_remove(this.out_src);
+ this.err_src = -1;
+ this.out_src = -1;
+
+ }
+
+
+ /**
+ * write to stdin of process
+ * @arg str {String} string to write to stdin of process
+ * @returns GLib.IOStatus (0 == error, 1= NORMAL)
+ */
+ private int write(string str) // write a line to
+ {
+ if (this.in_ch == null) {
+ return 0; // input is closed
+ }
+ //print("write: " + str);
+ // NEEDS GIR FIX! for return value.. let's ignore for the time being..
+ //var ret = {};
+ //var res = this.in_ch.write_chars(str, str.length, ret);
+ var res = this.in_ch.write_chars(str, str.length);
+
+ //print("write_char retunred:" + JSON.stringify(res) + ' ' +JSON.stringify(ret) );
+
+ if (res != GLib.IOStatus.NORMAL) {
+ throw "Write failed";
+ }
+ //return ret.value;
+ return str.length;
+
+ }
+
+ /**
+ * read from pipe and call appropriate listerner and add to output or stderr string.
+ * @arg giochannel to read from.
+ * @returns none
+ */
+ private bool read(IOChannel ch)
+ {
+ string prop = (ch == this.out_ch) ? "output" : "stderr";
+ // print("prop: " + prop);
+ var _this = this;
+
+
+ //print(JSON.stringify(ch, null,4));
+ while (true) {
+
+ var x = {};
+ var status = ch.read_line( x);
+ // print('status: ' +JSON.stringify(status));
+ // print(JSON.stringify(x));
+ switch(status) {
+ case GLib.IOStatus.NORMAL:
+
+ //write(fn, x.str);
+ if (this.listeners[prop]) {
+ this.listeners[prop].call(this, x.str_return);
+ }
+ _this[prop] += x.str_return;
+ if (_this.debug) {
+ print(prop + ':' + x.str_return.replace(/\n/, ''));
+ }
+ if (this.async) {
+ try {
+ if (imports.gi.Gtk.events_pending()) {
+ imports.gi.Gtk.main_iteration();
+ }
+ } catch(Error e) {
+
+ }
+ }
+
+ //this.ctx.iteration(true);
+ continue;
+ case GLib.IOStatus.AGAIN:
+ //print("Should be called again.. waiting for more data..");
+ return true;
+ break;
+ case GLib.IOStatus.ERROR:
+ case GLib.IOStatus.EOF:
+ return false;
+ break;
+
+ }
+ break;
+ }
+
+ //print("RETURNING");
+ return false; // allow it to be called again..
+ }
+
+}
+ /*
+// test
+try {
+ Seed.print(run({
+ args: ['ls', '/tmp'],
+ debug : true
+ }));
+} catch (e) { print(JSON.stringify(e)); }
+
+var secs = (new Date()).getSeconds()
+
+try {
+Seed.print(run({
+ args: ['/bin/touch', '/tmp/spawntest-' + secs ],
+ debug : true
+}));
+} catch (e) { print( 'Error: ' + JSON.stringify(e)); }
+
+
+ */
+