this.startScale = this.scale;
this.scale = (e.getWheelDelta() > 0) ? (this.scale + 1) : (this.scale - 1);
-
- console.log("START SCALE: " + this.startScale);
- console.log("TEST SCALE: " + this.scale);
if(!this.zoomable()){
this.scale = this.startScale;
context.scale(scale, scale);
}
+ context.filLStyle = '#FF0000';
+ console.log(canvs.width);
+ console.log(canvs.height);
+ context.fillRect(0, 0, canvas.width, canvas.height);
+
context.drawImage(imageCanvas, sx, sy, width, height, x, y, width, height);
break;