src/Builder4/WindowState.vala
[app.Builder.js] / src / Builder4 / WindowState.vala
1 /**
2  * as state management is a bit too complicated inside the builder
3  * it's better to seperate this into this class
4  * 
5  * This class has references to all the Class instances that make up the window..
6  * 
7  */
8 public class WindowState : Object 
9 {
10         public Xcls_MainWindow win;
11
12         public enum State {
13                 NONE,
14                 PREVIEW,
15                 OBJECT,
16                 PROP,
17                 LISTENER,
18                 CODE,
19                 CODEONLY,
20                 FILES,
21                 PROJECT // project settings..
22         }
23
24         public State state = State.NONE;
25
26         public bool children_loaded = false;
27
28         
29         public Xcls_WindowLeftTree  left_tree;
30         public Xcls_WindowAddProp   add_props;
31         public Xcls_LeftProps       left_props;
32         public Xcls_ProjectSettings projectsettings;
33         public ValaProjectSettings  vala_projectsettings;
34         public Xcls_RightPalete     rightpalete;
35         public Editor               code_editor;    
36         public Xcls_WindowRooView   window_rooview;
37         public Xcls_GtkView         window_gladeview;
38         
39         public Xcls_ClutterFiles     clutterfiles;
40
41         public Xcls_WindowLeftProjects left_projects; // can not see where this is initialized.. 
42         
43         public DialogTemplateSelect template_select; 
44         
45         public Xcls_PopoverFileDetails file_details;
46         
47         
48         // dialogs??
49         public Xcls_DialogPluginWebkit webkit_plugin;
50         
51         
52         public Palete.ValaSource valasource; // the spawner that runs the vala compiler.
53         public Json.Object last_compile_result;
54         
55         // ctor 
56         public WindowState(Xcls_MainWindow win)
57         {
58                 this.win = win;
59                 // initialize
60
61                 // left elements..
62                 this.leftTreeInit();
63                 this.propsListInit();
64
65                 // on clutter space...
66                 this.projectEditInit();
67                 this.codeEditInit();
68                 this.projectListInit();
69                 this.fileViewInit();
70
71                 // adding stuff
72                 this.objectAddInit();
73                 this.propsAddInit();
74
75
76                 // previews...
77                 this.gtkViewInit();
78                 this.webkitViewInit();
79
80                 // dialogs
81
82                 this.fileDetailsInit();
83
84                 this.webkit_plugin = new Xcls_DialogPluginWebkit();
85                 this.template_select = new DialogTemplateSelect();
86                 this.children_loaded = true;
87                 
88                 this.left_tree.node_selected.connect((sel) => {
89                         this.window_gladeview.sourceview.nodeSelected(sel);
90                 });
91                 this.valasource = new Palete.ValaSource();
92                 this.valasource.compiled.connect(this.valaCompiled);
93                 
94                 
95         }
96
97
98         // left tree
99
100         public void leftTreeInit()
101         {
102          
103                 this.left_tree = new Xcls_WindowLeftTree();
104                 this.left_tree.ref();
105                 this.left_tree.main_window = this.win;
106         
107                 this.win.tree.el.pack_start(this.left_tree.el,true, true,0);
108                 this.left_tree.el.show_all();
109                    
110                 this.left_tree.before_node_change.connect(() => {
111                         return this.leftTreeBeforeChange();
112
113                 });
114
115                 this.left_tree.node_selected.connect((sel) => {
116                         this.leftTreeNodeSelected(sel);
117                 });
118          
119                 this.left_tree.changed.connect(() => {
120                         
121                         this.left_tree.model.file.save();
122                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
123                                    this.window_rooview.requestRedraw();
124                         } else {
125                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
126                         }
127                          
128                 });
129                  
130         }
131
132         public bool leftTreeBeforeChange()
133         {
134                 if (this.state != State.CODE) {
135                         this.left_props.finish_editing();
136                         return true;
137                 }
138                 if (!this.code_editor.saveContents()) {
139                         return false;
140                 }
141                 return false;
142         }
143         
144         public void leftTreeNodeSelected(JsRender.Node? sel)
145         {
146
147                 print("node_selected called %s\n", (sel == null) ? "NULL" : "a value");
148
149                 if (sel == null) {
150                         this.left_props.el.hide();
151                 } 
152                 this.left_props.el.show();
153                 this.left_props.load(this.left_tree.getActiveFile(), sel);
154                 switch (this.state) {
155                         
156                         case State.OBJECT: 
157                                   
158                                  if (sel == null) {
159                                         this.rightpalete.clear();
160                                         break;
161                                 }
162                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), sel.fqn());
163                                 break;
164                                  
165                 
166                    case State.PROP:
167                                 if (sel == null) {
168                                         this.add_props.clear();
169                                         break;
170                                 }
171                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "props", sel.fqn());
172                                 break;
173
174                         case State.LISTENER:
175                            
176                                 if (sel == null) {
177                                         this.add_props.clear();
178                                         break;
179                                 }
180                                 this.add_props.show(this.left_tree.getActiveFile().palete(), "signals", sel.fqn());
181                                 break;
182                                 
183                         case State.CODE:
184                                  this.switchState(State.PREVIEW);
185                          
186                                 break;
187                            
188                                                         
189                 }
190                  
191
192         }
193
194
195
196
197         public void propsListInit()
198         {
199         
200                 this.left_props =new Xcls_LeftProps();
201                 this.left_props.ref();
202                 this.left_props.main_window = this.win;
203                 this.win.props.el.pack_start(this.left_props.el,true, true,0);
204                 this.left_props.el.show_all();
205         
206                 this.left_props.show_editor.connect( (file, node, type,  key) => {
207                         this.switchState(State.CODE);
208                         this.code_editor.show(
209                                 file,
210                                 node,
211                                 type,
212                                 key
213                         );
214                         
215                         
216                 });
217
218    
219                 this.left_props.stop_editor.connect( () => {
220                         if (this.state != State.CODE) {
221                                 return true;
222                         }
223         
224                         var ret =  this.code_editor.saveContents();
225                         if (!ret) {
226                                 return false;
227                         }
228                         this.switchState(State.PREVIEW);
229                         return ret;
230                 });
231         
232                 this.left_props.changed.connect(() => {
233                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
234                                    this.window_rooview.requestRedraw();
235                         } else {
236                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
237                         }
238                         this.left_tree.model.updateSelected();
239                         this.left_tree.model.file.save();
240                         if (this.left_tree.model.file.xtype=="Gtk") {
241                                 this.valasource.checkFileSpawn(this.left_tree.model.file);
242                         }
243                 });
244         
245
246
247         }
248
249         //-------------  projects edit
250
251         public void projectEditInit()
252         {
253                 this.projectsettings  =new Xcls_ProjectSettings();
254                 this.projectsettings.ref();  /// really?
255         
256                 this.vala_projectsettings  =new ValaProjectSettings();
257                 this.vala_projectsettings.ref();
258                 this.vala_projectsettings.window = this.win;
259         
260                 ((Gtk.Container)(this.win.projecteditview.el.get_widget())).add(this.projectsettings.el);
261                 //this.projectsettings.el.show_all();
262
263                 var stage = this.win.projecteditview.el.get_stage();
264                 stage.set_background_color(  Clutter.Color.from_string("#000"));
265         
266                 this.projectsettings.buttonPressed.connect((btn) => {
267                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
268                                 if (btn == "save") {
269                                         this.window_rooview.view.renderJS(true);
270                                 }
271                                 if (btn == "apply") {
272                                         this.window_rooview.view.renderJS(true);
273                                         return;
274                                 }
275                         } else {
276                                 // do nothing for gtk..
277                         }
278                         if (btn == "save" || btn == "apply") {
279                                 this.win.project.save();
280                  
281                         }
282                         this.switchState (State.PREVIEW); 
283                          
284                  });
285
286         }
287         // ----------- object adding
288         public void objectAddInit()
289         {
290
291                 this.rightpalete  = new Xcls_RightPalete();
292                 this.rightpalete.ref();  /// really?
293                 ((Gtk.Container)(this.win.objectview.el.get_widget())).add(this.rightpalete.el);
294                 //this.projectsettings.el.show_all();
295
296                 var stage = this.win.objectview.el.get_stage();
297                 stage.set_background_color(  Clutter.Color.from_string("#000"));
298                    
299         }
300         
301         // -----------  properties adding list...
302         // listener uses the properties 
303         public void propsAddInit()
304         {
305         // Add properties
306                 this.add_props  = new Xcls_WindowAddProp();
307                 this.add_props.ref();  /// really?
308                 ((Gtk.Container)(this.win.addpropsview.el.get_widget())).add(this.add_props.el);
309                 //this.projectsettings.el.show_all();
310
311                 var  stage = this.win.addpropsview.el.get_stage();
312                 stage.set_background_color(  Clutter.Color.from_string("#000"));
313
314
315                 this.add_props.select.connect( (key,type,skel, etype) => {
316                         this.left_props.addProp(etype, key, skel, type);
317                 });
318
319         }
320         public void propsAddShow()
321         {
322
323         }
324         public void propsAddHide()
325         {
326         
327         }
328
329
330
331         
332         // ----------- Add / Edit listener
333         // listener uses the properties 
334         //public void listenerInit()     { }
335         public void listenerShow()
336         {
337
338         }
339         public void listenerHide()
340         {
341         
342         }
343
344         // -------------- codeEditor
345
346         public void codeEditInit()
347         {
348                 this.code_editor  = new  Editor();
349                 //this.code_editor.ref();  /// really?
350                 ((Gtk.Container)(this.win.codeeditview.el.get_widget())).add(this.code_editor.el);
351                 
352                 this.code_editor.window = this.win;
353                 //this.projectsettings.el.show_all();
354
355                 var stage = this.win.codeeditview.el.get_stage();
356                 stage.set_background_color(  Clutter.Color.from_string("#000"));
357                 // editor.save...
358
359                 this.code_editor.save.connect( () => {
360                         this.left_tree.model.file.save();
361                         this.left_tree.model.updateSelected();
362                         if (this.left_tree.getActiveFile().xtype == "Roo" ) {
363                                    this.window_rooview.requestRedraw();
364                         } else {
365                                   this.window_gladeview.loadFile(this.left_tree.getActiveFile());
366                         }
367                          // we do not need to call spawn... - as it's already called by the editor?
368                          
369                 });
370                 
371         }
372
373         // ----------- list of projects on left
374         public void  projectListInit() 
375         {
376
377                 this.left_projects = new Xcls_WindowLeftProjects();
378                  this.left_projects.ref();
379                  this.win.leftpane.el.pack_start(this.left_projects.el,true, true,0);
380                  this.left_projects.el.show_all();
381                  this.left_projects.project_selected.connect((proj) => {
382                         this.buttonsShowHide();
383                         proj.scanDirs();
384                         this.clutterfiles.loadProject(proj);
385                 
386                  });
387
388         }
389         // ----------- file view
390
391         public void fileViewInit()
392         {
393                 var stage = this.win.rooview.el.get_stage(); // seems odd... 
394                 this.clutterfiles = new Xcls_ClutterFiles();
395                 this.clutterfiles.ref();
396                 stage.add_child(this.clutterfiles.el);
397                 this.clutterfiles.el.show();
398
399
400                 this.clutterfiles.open.connect((file) => { 
401                         this.fileViewOpen(file);
402                 });
403                 this.clutterfiles.el.transitions_completed.connect(() => {
404                         if (this.state == State.FILES) {
405                                 this.win.rooview.el.hide();
406                         } else {
407                                 this.clutterfiles.el.hide();
408                         }
409                         
410                         
411                 });
412
413         }
414  
415         public void fileDetailsInit()
416         {
417                 this.file_details = new Xcls_PopoverFileDetails();
418                 this.file_details.mainwindow = this.win;
419                 // force it modal to the main window..
420                 
421                 this.file_details.success.connect((project,file) =>
422                 {
423                         this.fileViewOpen(file);
424                 });
425
426         }
427         
428         public void fileViewOpen(JsRender.JsRender file)
429         {
430                 this.win.project = file.project;
431                 this.switchState (State.PREVIEW); 
432         
433                 this.left_tree.model.loadFile(file);
434         
435                 var ctr= ((Gtk.Container)(this.win.rooview.el.get_widget()));
436                 var ctr_p= ((Gtk.Container)(this.win.projecteditview.el.get_widget()));
437         
438                 if (file.xtype == "Roo" ) { 
439                         ctr.foreach( (w) => { ctr.remove(w); });
440                         ctr_p.foreach( (w) => { ctr_p.remove(w); });
441                         ctr.add(this.window_rooview.el);
442                         ctr_p.add(this.projectsettings.el);            
443                         this.window_rooview.loadFile(file);
444                         this.window_rooview.el.show_all();
445                         this.projectsettings.el.show_all();            
446
447                 } else {
448                         ctr.foreach( (w) => { ctr.remove(w); });
449                         ctr_p.foreach( (w) => { ctr_p.remove(w); });            
450                         ctr.add(this.window_gladeview.el);
451                         ctr_p.add(this.vala_projectsettings.el);
452                         this.window_gladeview.loadFile(file);
453                         this.window_gladeview.el.show_all();
454                         this.vala_projectsettings.el.show_all();
455                 }
456                 print("OPEN : " + file.name);
457                 this.win.editpane.el.set_position(this.win.editpane.el.max_position);
458                 this.win.setTitle(file.project.name + " : " +file.name);
459                          
460
461         }
462         public void fileViewOpenPlain(string file)
463         {
464                 
465                 this.switchState (State.CODEONLY); 
466                 
467         }
468         
469         // ---------  webkit view
470         public void webkitViewInit()
471         {
472                 this.window_rooview  =new Xcls_WindowRooView();
473                 this.window_rooview.ref();
474                 ((Gtk.Container)(this.win.rooview.el.get_widget())).add(this.window_rooview.el);
475                 this.window_rooview.el.show_all();
476
477                 var stage = this.win.rooview.el.get_stage();
478                 stage.set_background_color(  Clutter.Color.from_string("#000"));
479         }
480
481         // ------ Gtk  - view
482
483         public void gtkViewInit()
484         {
485                 this.window_gladeview  =new Xcls_GtkView();
486                 this.window_gladeview.ref();
487                 this.window_gladeview.main_window = this.win;
488         }
489         
490         public void easingSaveAll()
491         {
492                 this.win.addpropsview.el.save_easing_state();
493                 this.win.codeeditview.el.save_easing_state();
494                 this.win.objectview.el.save_easing_state();
495                 this.win.projecteditview.el.save_easing_state();
496                 this.win.rooview.el.save_easing_state();
497                 this.clutterfiles.el.save_easing_state();
498                  
499         }
500         public void easingRestoreAll()
501         {
502                 this.win.addpropsview.el.restore_easing_state();
503                 this.win.codeeditview.el.restore_easing_state();
504                 this.win.objectview.el.restore_easing_state();
505                 this.win.projecteditview.el.restore_easing_state();
506                 this.win.rooview.el.restore_easing_state();
507                 this.clutterfiles.el.restore_easing_state();
508                 
509         }
510         public void switchState(State new_state)
511         {
512                 
513                 // save the easing state of everything..
514                 this.easingSaveAll();
515                 
516                 switch (this.state) {
517
518                         case State.PREVIEW:
519                                 if (this.left_tree.getActiveFile() != null) {
520                                          if (this.left_tree.getActiveFile().xtype == "Roo" ) {
521                                                  this.window_rooview.createThumb();
522                                          } else {
523                                                   this.window_gladeview.createThumb();
524                                           }
525                                 }
526                                 // normally we are going from preview to another state.
527                                 // and different windows hide the preview in differnt ways..
528                                 
529                                 break;
530                         
531                    case State.LISTENER:
532                    case State.PROP:
533                                 
534                                 this.win.addpropsview.el.set_scale(0.0f,0.0f);
535                                  break;
536                                 
537                         case State.CODE:
538                                 this.code_editor.saveContents();
539                           
540                                 this.win.codeeditview.el.set_scale(0.0f,0.0f);
541                                 break;
542                                 
543                         case State.CODEONLY:
544
545                                 this.code_editor.saveContents();
546                             
547                                 this.win.codeeditview.el.set_scale(0.0f,0.0f);
548                                 break;
549
550                          case State.OBJECT:
551                            
552                                 this.win.objectview.el.set_scale(0.0f,0.0f);
553                                  break;
554
555                    case State.PROJECT:
556                                 if (this.win.project.xtype == "Gtk") {
557                                         this.vala_projectsettings.save();
558                                 } 
559                                 
560                                 this.win.projecteditview.el.set_scale(0.0f,0.0f);
561                                  break;
562
563                   case State.FILES:
564                                 // hide files...
565                                 
566                                 this.win.rooview.el.show();
567                                 this.win.rooview.el.set_easing_duration(1000);
568                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
569                                 this.win.rooview.el.set_scale(1.0f,1.0f);
570                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
571                                 this.win.rooview.el.set_opacity(0xff);
572                            
573                                 
574                            
575                                  this.clutterfiles.el.set_easing_duration(1000);
576                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
577                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, -180.0f);
578                                 this.clutterfiles.el.set_opacity(0);
579  
580                                 //this.clutterfiles.el.hide();
581                                  
582
583                                 break;
584
585                                 
586                 }
587            
588                 var oldstate  =this.state;
589                 this.state = new_state;
590                 
591                 
592                                 
593                 this.buttonsShowHide();
594                 
595                 
596                 switch (this.state) {
597                         
598                         case State.PREVIEW:  // this is the default state when working...
599                                  this.win.editpane.el.show(); // holder for tree and properties..
600                                  
601                          
602                                  this.left_projects.el.hide(); 
603                                  if (oldstate != State.FILES) {
604                                         // it's handled above..
605                                         print ("changing state to preview from NOT files..");
606                                          
607  
608                                         this.win.rooview.el.set_scale(1.0f,1.0f);
609                                  }
610                            
611                                 break;
612
613
614                         case State.LISTENER:
615                 // same as prop?
616                         case State.PROP:
617                                 var ae =      this.left_tree.getActiveElement();
618                                 if (ae == null) {
619                                         this.state = oldstate;
620                                         this.buttonsShowHide();
621                                         this.resizeCanvasElements();
622                                         this.easingRestoreAll();
623                                         return;
624                                 }
625                                 this.add_props.el.show_all();
626                                 this.add_props.show(
627                                         Palete.factory(this.win.project.xtype), 
628                                         this.state == State.LISTENER ? "signals" : "props",
629                                         ae.fqn()
630                                 );
631  
632                                         
633  
634                                 
635                                 // -- FIXME? this needs to be State aware?
636                  
637                                 this.win.rooview.el.set_pivot_point(1.0f,0.5f);
638                                   
639                                 this.win.addpropsview.el.set_scale(1.0f,1.0f);
640                                  break;
641                    
642                         case State.OBJECT:
643                                  var n = this.left_tree.getActiveElement();
644
645                                 if (this.left_tree.model.file == null) {
646                                         this.state =oldstate;
647                                         this.buttonsShowHide();
648                                         this.resizeCanvasElements();
649                                         this.easingRestoreAll();
650                                         return;
651                                 }
652                                 
653                                 if (n == null && this.left_tree.model.file.tree != null) {
654                                         this.state = oldstate;
655                                         this.buttonsShowHide();
656                                         this.resizeCanvasElements();
657                                         this.easingRestoreAll();
658                                         return;
659                                 }
660
661                                 this.rightpalete.el.show_all();
662                                 this.rightpalete.load(this.left_tree.getActiveFile().palete(), n == null ? "*top" : n.fqn());
663
664                                 
665                           
666                         
667                                 this.win.objectview.el.set_scale(1.0f,1.0f);
668                                  
669                                 break;
670                    
671                    
672                         case State.CODE:
673
674                                 this.code_editor.el.show_all();
675                                 
676                                 // caller needs to call editor - show....
677                                   
678  
679                                  this.win.codeeditview.el.set_scale(1.0f,1.0f);
680                                  break;
681
682
683
684                    case State.PROJECT:
685
686                            if (this.win.project.xtype == "Roo") {
687                                         this.projectsettings.el.show_all();
688                                         this.projectsettings.show(this.win.project);
689                                 } else {
690                                         this.vala_projectsettings.el.show_all();
691                                         this.vala_projectsettings.show((Project.Gtk)this.win.project);
692                                 }
693
694                                 this.win.rooview.el.set_pivot_point(1.0f,1.0f); // bottom right..
695                                 
696                                 this.win.projecteditview.el.set_scale(1.0f,1.0f);
697                                 
698                            
699                                 break;
700                                 
701                    case State.FILES:  // can only get here from PREVIEW state.. in theory..
702                                 
703    
704                                 this.win.editpane.el.hide(); // holder for tree and properties..
705                          
706                                 this.left_projects.el.show(); 
707                         
708                                  this.win.rooview.el.set_easing_duration(1000);
709                                 this.win.rooview.el.set_pivot_point(0.5f,0.5f);
710                                 this.win.rooview.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 180.0f);
711                                 this.win.rooview.el.set_opacity(0);
712                                 //el.set_scale(0.0f,0.0f);
713
714  
715                                 if (this.win.project != null) {
716                                         this.left_projects.selectProject(this.win.project);
717                                 }
718                          
719                                 
720                                 this.clutterfiles.el.show();
721                                  
722                                 this.clutterfiles.el.set_easing_duration(1000);
723                                 this.clutterfiles.el.set_pivot_point(0.5f,0.5f);
724                                 this.clutterfiles.el.set_rotation_angle(Clutter.RotateAxis.Y_AXIS, 0.0f);
725                                 this.clutterfiles.el.set_opacity(0xff);
726                                 
727                                 
728                                 
729                                 break;
730
731
732                 }
733                 this.resizeCanvasElements();
734                 this.easingRestoreAll();
735                 
736                         
737         }
738         
739         public int redraw_count = 0;
740         public void resizeCanvas() // called by window resize .. delays redraw
741         {
742                 var rc = this.redraw_count;        
743                 this.redraw_count = 2;
744                 if (rc == 0) {
745                         GLib.Timeout.add(100,  ()  =>{
746                                  return this.resizeCanvasQueue();
747                         });
748                 }
749         }
750         public bool  resizeCanvasQueue()
751         {
752                 //print("WindowState.resizeCanvasQueue %d\n", this.redraw_count);        
753
754                 if (this.redraw_count < 1) {
755                         return false; // should not really happen...
756                 }
757
758
759                 this.redraw_count--;
760
761                 if (this.redraw_count > 0) {
762                         return true; // do it again in 1 second...
763                 }
764                 // got down to 0 or -1....
765                 this.redraw_count = 0;
766                 this.resizeCanvasElements();
767                 return false;
768
769         }
770         public void resizeCanvasElements()
771         {
772                 Gtk.Allocation alloc;
773                 this.win.clutterembed.el.get_allocation(out alloc);
774
775            // print("WindowState.resizeCanvasElements\n");
776                 if (!this.children_loaded || this.win.clutterembed == null) {
777                         print("WindowState.resizeCanvasElements = ingnore not loaded or no clutterfiles\n");
778                         return; 
779                 }
780                 
781                 var avail = alloc.width < 50.0f ? 0 :  alloc.width - 50.0f;
782                 var palsize = avail < 300.0f ? avail : 300.0f;
783                    
784  
785                 // -------- code edit min 600
786                 
787                 var codesize = avail < 800.0f ? avail : 800.0f;
788                 
789                 
790                 //print("set code size %f\n", codesize);
791
792                         
793                 
794                 switch ( this.state) {
795                         case State.PREVIEW:
796                                 this.win.rooview.el.set_size(alloc.width-50, alloc.height);
797                                 break;
798         
799                         case State.FILES: 
800                                 this.clutterfiles.set_size(alloc.width-50, alloc.height);
801                                 break;
802
803                         case State.PROJECT:
804                  
805                                 this.win.projecteditview.el.set_size(alloc.width-50, alloc.height / 2.0f);
806                 
807                            // this.win.rooview.el.save_easing_state();
808                                 //this.win.rooview.el.set_size(alloc.width / 2.0f, alloc.height / 2.0f);
809                                 this.win.rooview.el.set_scale(0.5f, 0.5f);
810                                 //this.win.rooview.el.restore_easing_state();
811                                 break;
812
813                         case State.CODE: 
814                                 this.win.codeeditview.el.set_size(codesize, alloc.height);
815                                 var scale = avail > 0.0f ? (avail - codesize -10 ) / avail : 0.0f;
816                                 //this.win.rooview.el.save_easing_state();
817                                  
818                                 this.win.rooview.el.set_scale(scale,scale);
819                            // this.win.rooview.el.restore_easing_state();
820                                 break;
821                                 
822                         case State.PROP:
823                         case State.LISTENER:
824                                  this.win.addpropsview.el.set_size(palsize, alloc.height);
825                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
826                                 this.win.rooview.el.set_scale(scale,scale);
827                                 break;
828                                 
829                         case State.OBJECT:  
830                                 this.win.objectview.el.set_size(palsize, alloc.height);    
831                                 var scale = avail > 0.0f ? (avail - palsize -10 ) / avail : 0.0f;
832                                 //this.win.rooview.el.save_easing_state();
833                                 this.win.rooview.el.set_scale(scale,scale);
834                            // this.win.rooview.el.restore_easing_state();
835                                 break;
836                 }
837         }
838
839         // -- buttons show hide.....
840
841         public void buttonsShowHide()
842         {
843                 // basically hide everything, then show the relivant..
844
845                  this.win.backbutton.el.hide();
846         
847                 this.win.projectbutton.el.hide(); // show file nav...
848                 this.win.editfilebutton.el.hide();
849                 this.win.projecteditbutton.el.hide();
850                  
851                 
852                 this.win.objectshowbutton.el.hide(); // add objects
853                 this.win.addpropbutton.el.hide();  
854                 this.win.addlistenerbutton.el.hide(); 
855
856         
857         
858                 this.win.addprojectbutton.el.hide();
859                 this.win.addfilebutton.el.hide();
860                 this.win.delprojectbutton.el.hide();
861                   
862                 
863                 switch (this.state) {
864                         
865                         case State.PREVIEW:  // this is the default state when working...
866                            
867                                 this.win.projectbutton.el.show(); // show file nav...
868                                 this.win.editfilebutton.el.show();
869                                 this.win.projecteditbutton.el.show();
870                                  
871                                 
872                                 this.win.objectshowbutton.el.show(); // add objects
873                                 this.win.addpropbutton.el.show();  
874                                 this.win.addlistenerbutton.el.show(); 
875                                 break;
876                         
877                    
878                         case State.CODE: 
879                         case State.PROP:
880                         case State.LISTENER:
881                         case State.OBJECT:
882                                 
883                                 this.win.backbutton.el.show();
884                                 this.win.objectshowbutton.el.show(); // add objects
885                                 this.win.addpropbutton.el.show();  
886                                 this.win.addlistenerbutton.el.show(); 
887                                 break;
888                         
889                         case State.PROJECT: 
890                                 // anything else?
891                                 this.win.backbutton.el.show();
892                                 break;
893                         
894         
895                         case State.FILES:
896                                 if (this.left_projects.getSelectedProject() != null ) {
897                                         if (this.left_tree.getActiveFile() != null) {
898                                                 this.win.backbutton.el.show();
899                                         }
900                                         this.win.addfilebutton.el.show();
901                                 }
902                                          
903                                 this.win.addprojectbutton.el.show();
904                                 this.win.delprojectbutton.el.show();
905                                 
906                                 break;
907                 }
908                 
909                 
910
911         }
912         
913         
914         public void valaCompiled(Json.Object obj)
915                 {
916                         // vala has finished compiling...
917                         print("vala compiled");
918                         
919                         var buf = this.code_editor.buffer;
920                         buf.check_running = false;
921                                       
922                         if (obj.has_member("ERR-TOTAL")) {
923                                  this.win.statusbar_errors.setNotices( obj.get_object_member("ERR") , (int) obj.get_int_member("ERR-TOTAL"));
924                         } else {
925                                  this.win.statusbar_errors.setNotices( new Json.Object() , 0);
926                         }    
927                         
928                         if (obj.has_member("WARN-TOTAL")) {
929
930                                  this.win.statusbar_warnings.setNotices(obj.get_object_member("WARN"), (int) obj.get_int_member("WARN-TOTAL"));
931                         } else {
932                                  this.win.statusbar_warnings.setNotices( new Json.Object() , 0);
933                                  
934                         }
935                         if (obj.has_member("DEPR-TOTAL")) {
936                                 
937                                  this.win.statusbar_depricated.setNotices( obj.get_object_member("DEPR"),  (int) obj.get_int_member("DEPR-TOTAL"));
938                                  
939                         } else {
940                                 this.win.statusbar_depricated.setNotices( new Json.Object(),0);
941                         }
942                         
943                         buf.highlightErrorsJson("ERR", obj);
944                         buf.highlightErrorsJson("WARN", obj);
945                         buf.highlightErrorsJson("DEPR", obj);
946                         
947                         var gbuf =   this.window_gladeview.sourceview;
948                         gbuf.highlightErrorsJson("ERR", obj);
949                         gbuf.highlightErrorsJson("WARN", obj);
950                         gbuf.highlightErrorsJson("DEPR", obj);                  
951                         
952                         this.last_compile_result = obj;
953                         
954                         
955                 }
956         
957 }
958
959